Forum: Rants Topic: UT vs Q III started by: Happyfish Posted by Happyfish on May 27 2000,19:40
Which do you guys think is better? UT or Quake 3?Based on: My personal rating:
Posted by Lizzy on May 27 2000,19:59
1) UT seems to look a lot nicer2) I don't know, UT has some awesome music though (I don't have Q3A full though, so I can't compare) 3) UT is good for people like me who aren't fast, UT gives snipers a shot too =) 4) I'd say Quake, but that's because it's in like it's 3rd or 4th version. Posted by Vigilante on May 27 2000,20:29
1) Hard to say. Q3's engine is beefier and far more efficient. However, all the maps and models that came with UT showed a lot of style; whether this is from skilled design or engine capabilities, I cannot say. Then again, my framerate absolutely dies whenever I see water or lava (running a cel 500 with 128mb ram and an sdr geforce); whether this is the fault of Epic or Nvidia, I cannot say either.2) UT, hands down. Music is great. Lends a lot of atmosphere, same as in the original Unreal. 3) Blech. I dislike basic UT combat modes, and totally despise basic Q3 combat modes. I haven't touched Q3 in DM or CTF since I first snagged it. Instagib, weapons factory, q3fortress make it worthwhile; as hopefully Titanium, Urban Warfare and Urban Terror will in the future. 4) Quake3. It's id, after all. People flocked to its banner like the sheep they are. I'm proud to say I spent not one red cent on it, but instead won it from domain-of-pain.com. Posted by Kolben on May 28 2000,03:31
I've bought both games1) UT...It's close race tho' 2) UT...Way UT 3) Q3...The gameplay is in the mods! UT have got some interesting build-in things, but FBA, Q3 TeamFortress and WFA is way beyond any UT mods... And the weapons in UT are very poorly balaced. Actually makes me hate it. It's too easy to just pop peoples head off with the sniper... 4) Q3...It's still quake... UT is laggy on my puter...I can't run it properly at home... But when talking FirstPS Action Quake2 hasn't been beaten yet...still the best, closely followed by CS Posted by Anztac on May 28 2000,04:52
1) I would say UT looks better some times, but when actually *playing* the game is different for me. I have probably the shitiest sight around and somehow in Q3 I can still rail people right between the shoulders. In UT I usually don't see them until *WAY* too late.2) I'm a big Sound freak (because of sight) and having a really good sound engine is very important (when I can't ever see anyone) so UT wins by far. 3) Hmm... well judging from what I said above you can probably figure it out. 4) Well I don't really know. Posted by Kayy on May 28 2000,07:58
You cannot really compare the two games on those levels.Look for instance at UT, you need a fairly beefy machine to even get to the menu screen at the start, that to me suggests a little too much went into it, it could be cut down to make it less heavily dependant on CPU/Mem, and thats just the start of it all. Q3 takes less for the menu, thus leaving a lot of resources available for loading of maps/mods/items/players, thus being the reason it loads faster. But I shall go on with my ratings anyway. 1) Dependant on GFX card and systems capabilities, cant say either way. ------------------ Posted by Kolben on May 28 2000,08:31
Kayy:That's just the same as saying. You can't rate the sound of the games, because some people have no soundcard. You have to look at the games from an I-can-run-them-both-perfectly point of view. That the requirements in UT are higher is one thing, and a valid argumentment, but the soundcard/GFXcard requirements follow the same specifications. I still like Q3 (but not A ) better...I don't care about the menus, it's the ingame that counts in my oppinion Posted by Bleh on May 28 2000,19:55
I've only played Q3A a few times, at a friend's house, but I like UT (which I have) alot better. Music and Graphics are certainly better in UT, and I personally found hard to move in Q3A. Fan support is definately in Q3A's favor though.
Posted by Kolben on May 29 2000,01:39
When talking movement Quake 1+2+3 tops unreal turnament by far, in my opinion. Speedjumps gives the movement and control a whole new dimension.
Posted by Cyrino on May 29 2000,23:01
1) Q3 takes graphics, it doesn't even compare2) Quake has always 0wned in sound!!! 3) UT takes gameplay, it's just more fun 4) Q3 has the fan support just because of the previous games, the origional Unreal was too good to run on the computers of that time so it didn't get as much support ------------------ Posted by Hellraiser on May 30 2000,07:42
Lemme think. 1. Quake So in closing, Quake, Quake, Quake, Quake. Geez, I sound like a duck don't I? Well at least I'm not a sitting duck when I play. ------------------ Posted by Lizzy on May 30 2000,08:07
This is funny. You can tell when people are being honest, and then people like Hellraiser say whatever just because they play that game. Everyone before you who wasn't obviously baised has said UT's sound is better, then the Quake freaks say Quake. It pains me, it really does.
Posted by jim on May 30 2000,10:30
1) Quake - Just the graphics though... UT's maps are tons better and so is the color.2) UT easily 3) Q3 Online Deathmatch - UT offline or any teamplay mode. 4) I'd say it's pretty even. I've seen many converted Quake heads since UT's release. But honestly these games really shouldn't be compared. They are both kick ass games in different ways. I play them both equally. ------------------ Posted by Hellraiser on May 30 2000,11:02
The thing I like least about UT is the fact that the blood is unrealistic, and the sounds are a little lame. Quake has much better graphics, and sounds are awesome. It's true that neither is the greatest ofline, but playing multiplayer, I think Quake rocks. I'm not saying UT is bad, it's just Quake is better. And I am being honest about how I feel on the matter. Perhaps I am biased by the fact that I like one more than the other, but the question was, "Which do you think is better?" and I think Quake is better.------------------ Posted by Kayy on May 30 2000,14:15
Well, if you want me to be totally honest, I think they both suck, long live Wolfenstein 3D!!
------------------ Posted by Lizzy on May 30 2000,18:51
People who love a certain game won't admit when another game is better in a certain area.
Posted by eng_man on May 30 2000,18:52
Lizzy: Don't you know trying to convince a person who likes Quake that UT is better is like trying to tell a Christian God doesn't exist.The short answer to the Q3A vs. UT debate: Q3A = pretty Oh yeah, what's up with all these people bringing mods in? That's lame. Install the game, then judge it. ------------------ Posted by AnimalPrime on May 30 2000,19:03
Hey guys...not to jump in or anything but starseige tribes takes it all!!! no comp!!!! LOL------------------ Posted by Kolben on May 31 2000,02:22
Hmmm...Lizzy, I hate to see that you don't think that I'm people I love Q3...I don't love UT. I really don't care about singleplayer thing as neither of them have some gameplay in them. It's only shooting bots, and that's actually kinda lame no matter how good they're programmed. And single player games aren't nealy as much fun as multiplayer games. I still think that UT is better in some points, but Q3 has way better multiplayer gameplay. HappyFish: I'm up for that game in 2 weeks or so, if you dare Maybe some maps in each game, if you can get Q3, hehe eng_man, how can you say, that it's lame to bring mods in? Q3 has only been written for the purpose of making mods. That's what the game is. [This message has been edited by Kolben (edited May 30, 2000).] Posted by Kuros on May 31 2000,12:12
Personally, UT has the best graphics, with best sound effects going to Q3 but music score to Unreal (not UT), gameplay UT is a definite for tactics and most enjoyment, for a quick fix Q3 (I can't stand it for more that 20mins at a time).Fan Support, couldn't say I have not yet tried any mods or played online(mass LAN gigs yah) Posted by directhex on Jun. 11 2000,15:57
1. levelswise, UT wins. NO competition. as for graphics, it's a bit more tough. Q3A has amazing graphics. You get out the rocket launcher, look at the lighting on it as you run around. however, ut does it as well to some extent, and the textures look a helluva lot nicer. neither is better, only different.2. i actually play winamp in the background and switch of cda, but SFXwise, i prefer UT 3. is there ANY question here? quake still hasn't moved on one iota from spawndiespawndiespawnkillkilldie. UT oozes atmosphere, and all those extra game modes. if you tire of them, then there's RA:UT, infiltration, and (soon we hope) actionUT and unrealfortress. 4. join a game of q3a online. there's a bunch of arrogant shits calling each other wankers. join ut, there's a bunch of shiny happy people. the fans who play ut are better people, but on q3a you're NEVER short of a game full o' people. thank you and goodnight. --directhex ------------------ Posted by DuSTman on Jun. 12 2000,00:24
Graphics: Hard to tell due to the different artistic styles.. Quake is just more... evil. The engine capabilities with respect to graphics to wholly to quake, but UT also has nice colourful graphics.. Q3A.. justSound: Weapon sounds i think are fairly even, but for the longest time i didn't even realise quake 3 had music. UTs music was quite good. UT Gameplay: Playing quake 3 when i got it was incredible.. The first experience i have had of actually being in a psychotic rage with the bots.. the involvement in the game i felt was unparalleled. Q3. Fan suppport: Well, Q3 i think, but i think it's probably to early to tell how this will go as they both age.. Posted by Sithiee on Jun. 12 2000,05:29
1. UT for sure...when i play UT, stuff looks realistic, when i play Q3A, i have to ask myself what ive been smoking, it doesnt look real, all the colors are creepy, and its just not as good. people put to much emphasis on the technology, and not enough on the final product. who cares about curved surfaces? if it doesnt look good, whats a curved surface gonna do?2. I dont really notice, im usually so immersed in the gameplay, it doesnt register, but i do like the taunts in UT 3. UT all the way, theres more emphasis on teamwork, and the bots are by far superior. i dont have high speed access (my phone lines are limited to 28.8) so i dont play multiplayer in any games, but the UT bots never get old, the weapons are also really varied and take some intellect to use them well....in Q3A, its point, shoot. in UT, its think, point, shoot. much more challenging. 4. i dunno about you, but most of the people i know say UT is much better than Q3A, i only know 2 people who prefer Q3A over UT. Lets face it, Q2 was the last good game from ID...but of course looking glass made better games than epic and ID combined...SS2?...now thats a fun game. Posted by Kolben on Jun. 12 2000,09:24
Why should it look realistic? I mean, it's soooo realistic to run around and shoot eachother with rockets. And that you can actually survive a rocket. I don't care about the realistic feeling. Because NON of the games are.
Posted by Sithiee on Jun. 12 2000,21:02
The way i look at it, the whole point of a game is to do something you cant to IRL, so if it looks really realistic, and has a realistic feel, than the illusion is made better, and so you have a better game. to me, thats the driving force behind a game, the more real you make it, the more people will like it. but then again, thats what i look at when i design a game.
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