Forum: Geek Forum Topic: Programmers? started by: Puppet Master Posted by Puppet Master on Jan. 19 2001,21:22
I run < Vulture Studios > and I was wondering if anyone here had any cool projects they had developed and wanted to share with the world. If you want I'd post them on my site and give you credit of course."What some people will do for content" ------------------ This message has been edited by Puppet Master on January 20, 2001 at 04:23 PM Posted by PersonGuy on Jan. 20 2001,23:30
I made a really cool "Random Sentence Generator" one time! It was when I first started learning C++, so the source is pretty garbled... I'll try to dig that up later and zip it for ya (never could compile it)...------------------ Posted by j0eSmith on Jan. 20 2001,23:39
I have a text adventure that I made in QBASIC. But I think I'm missing half the code. ------------------ Posted by kai on Jan. 20 2001,23:48
dude text adventure games were made for calculators. they've gotten me through a boring class or two.------------------ Posted by PersonGuy on Jan. 21 2001,08:38
TEXT ADVENTURES RULE! I made one in basic one time too... don't know where that went...Did you ever play "Hick Quest?" on TI-83? That was a bad ass game where you attempt to get you blood alchohol level to 100\%! You beat up little kids and take their money... then you go buy more booze or new weapons. You can also buy vehicles so you can go to new location (to beat up people). The drunker you get... the stronger you are. And when you finally beat it: ------------------ Posted by Bozeman on Jan. 21 2001,09:38
HICKQUEST!!!!!!I love the enemies. The mailbox, the lunchlady, and the dead fetus are some tough customers, but that's nothin' when youv'e got the 12 gauge and a pickup truck. YEEEEEEEEEEHAWWWWW! Posted by whtdrgn_2 on Jan. 21 2001,12:12
The early Space Quest are my favoret. me... "Take off space space suite" Space Quest... "Ill get naked if you will, you first" Thos games were always so stupid, and you hade to go threw them 80 times before you actually thought to type "Take card" from the dead pilot. I tried to write a game like that in Java, but got bored, and I never spent enough time with plot design. Perhaps we could write a Java-based detnet text adventure game. That way Cr0 could post it. I would be willing to write the code, if I have help on plot design. ------------------ Posted by Puppet Master on Jan. 21 2001,22:05
First off some guy on my swim team converted Hicquest to masterbating quest, it's really strange. You guys should check out my site yesterday I released the demo of my first game. I know it's really basic, but I'm learning.------------------ Posted by damien_s_lucifer on Feb. 07 2001,04:44
/me wrote a small, Perl-based adventure program for CGI. It works like a Choose your Own Adventure book (and in fact I got the idea from the Choose Your Own Damn Adventure series on < www.brunching.com > .The adventures are all simple text files, with pages & corresponding choices all lumped together. Should be easy to set up and write stories for any but the most retarded hax0r. The script generates the appropriate HTML for ya. Your Web server should be running a Unix variant; if you're using NT I won't be of much help getting it to run. If you want the code, let me know. Posted by a.out on Feb. 10 2001,00:16
Puppet Master: I tried going to your site just know (Feb 10 @ 9:15 central), and I just get a 404 page not found.Just a friendly notice Anyways, a few years ago I made a little encryption program using an algorithm from a Visual Basic book I had. I never really understood how it worked though. I'll see if I can dig up the source code and figure it out. It must have been pretty simple if it was explained in a single chapter... Posted by RenegadeSnark on Feb. 11 2001,19:29
Damn! Makes me wish I still had an old star trek game I programmed a long time ago for my TI-82. You could divert power, shoot torpedos or phasers, mess with shields, fight things, and more. It even had a cool animation for shooting someone with a phaser!Damn, then all of my batteries went dead at the same time (how?)
Posted by askheaves on Feb. 11 2001,22:39
I wrote a 15K library of functions on my TI-85 that I used in all sorts of games. It had everything from a text writing program with scrolling, a menu generator that you could select from, a yes-no question app, a really crappy mouse program (you could put up buttons and move the mouse over the button, press enter, and it would return what region you clicked), and a really crappy 3D drawing program that could save 3D drawings that you made.Then, one day, it was gone. Didn't really do anything, just disappeared when the battery got dislodged, or something. I was upset as I had made no backups. Oh, well. I learned a ton about programming from that little labor of love. I guess it's never truly gone. *sniff* |