|
Post Number: 1
|
|
Post Number: 2
|
Lizzy
FNG
Group: Members
Posts: 202
Joined: May 2000
|
|
Posted on: May 27 2000,19:59 |
|
|
1) UT seems to look a lot nicer 2) I don't know, UT has some awesome music though (I don't have Q3A full though, so I can't compare) 3) UT is good for people like me who aren't fast, UT gives snipers a shot too =) 4) I'd say Quake, but that's because it's in like it's 3rd or 4th version.
|
|
|
|
Post Number: 3
|
Vigilante
Unrequited Lover
Group: Members
Posts: 719
Joined: May 2000
|
|
Posted on: May 27 2000,20:29 |
|
|
1) Hard to say. Q3's engine is beefier and far more efficient. However, all the maps and models that came with UT showed a lot of style; whether this is from skilled design or engine capabilities, I cannot say. Then again, my framerate absolutely dies whenever I see water or lava (running a cel 500 with 128mb ram and an sdr geforce); whether this is the fault of Epic or Nvidia, I cannot say either.2) UT, hands down. Music is great. Lends a lot of atmosphere, same as in the original Unreal. 3) Blech. I dislike basic UT combat modes, and totally despise basic Q3 combat modes. I haven't touched Q3 in DM or CTF since I first snagged it. Instagib, weapons factory, q3fortress make it worthwhile; as hopefully Titanium, Urban Warfare and Urban Terror will in the future. 4) Quake3. It's id, after all. People flocked to its banner like the sheep they are. I'm proud to say I spent not one red cent on it, but instead won it from domain-of-pain.com.
|
|
|
|
Post Number: 4
|
Kolben
FNG
Group: Members
Posts: 292
Joined: May 2000
|
|
Posted on: May 28 2000,03:31 |
|
|
I've bought both games1) UT...It's close race tho' 2) UT...Way UT 3) Q3...The gameplay is in the mods! UT have got some interesting build-in things, but FBA, Q3 TeamFortress and WFA is way beyond any UT mods... And the weapons in UT are very poorly balaced. Actually makes me hate it. It's too easy to just pop peoples head off with the sniper... 4) Q3...It's still quake... UT is laggy on my puter...I can't run it properly at home... But when talking FirstPS Action Quake2 hasn't been beaten yet...still the best, closely followed by CS
|
|
|
|
Post Number: 5
|
|
Post Number: 6
|
Kayy
DetVet
Group: Members
Posts: 108
Joined: May 2000
|
|
Posted on: May 28 2000,07:58 |
|
|
You cannot really compare the two games on those levels.Look for instance at UT, you need a fairly beefy machine to even get to the menu screen at the start, that to me suggests a little too much went into it, it could be cut down to make it less heavily dependant on CPU/Mem, and thats just the start of it all. Q3 takes less for the menu, thus leaving a lot of resources available for loading of maps/mods/items/players, thus being the reason it loads faster. But I shall go on with my ratings anyway. 1) Dependant on GFX card and systems capabilities, cant say either way. 2) Also dependant on system and soundcard, if you aint got a decent card, you dont get decent audio. 3) Gameplay is much improved by GFX + Sound, so feel free to refer to my previous comments. 4) Fan support has to go to iD softwares Quake 3 Arena, there are way more people playing it, and making websites and MOD's that are original, other than UT's style of ripping off the good quake mods and making them worse (Look at the Rocket Arena Mutator - you'll see my point). ------------------ When darkness calls and the pain and suffering begin again, you can guarantee that I shall be the instigator. - Kevin "Kayy" Beadle, The Proprietor and Innovator of Kayyos-Vx WebDesigns.
|
|
|
|
Post Number: 7
|
|
Post Number: 8
|
Bleh
FNG
Group: Members
Posts: 2
Joined: May 2000
|
|
Posted on: May 28 2000,19:55 |
|
|
I've only played Q3A a few times, at a friend's house, but I like UT (which I have) alot better. Music and Graphics are certainly better in UT, and I personally found hard to move in Q3A. Fan support is definately in Q3A's favor though.
|
|
|
|
Post Number: 9
|
Kolben
FNG
Group: Members
Posts: 292
Joined: May 2000
|
|
Posted on: May 29 2000,01:39 |
|
|
When talking movement Quake 1+2+3 tops unreal turnament by far, in my opinion. Speedjumps gives the movement and control a whole new dimension.
|
|
|
|
Post Number: 10
|
|
|
|